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    DotA 6.60 beta 54 updates

    kairos
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    Post by kairos Thu May 14, 2009 9:22 pm

    SPOILER ALERT!

    DotA 6.60 beta 54 updates Beta+54+-+watermark
    DotA 6.60 beta 54 updates Beta+54+-+2+watermark

    Dota 6.60 Beta 54 Changes Summary (relatively to Dota 6.60 Beta 46)

    ITEMS:
    - New recipe shows (mentioned in IceFrog's blog) introduced
    - Kadhgar's Pipe of Insight from Beta 45/46 renamed to Ghost Scepter. New icon.
    -
    Kadhgar's Pipe of Insight is the name of a new item in the Supportive
    Vestments recipe shop. Upgraded version of Hood of Defiance. Has the
    "Barrier" active ability, blocks limited amount of magic damage (old
    Storm Spirit's ability).
    - Quelling Blade damage bonus nerfed to +36%/12% from +40%/20%. Price nerfed to 250g (from 200g in Beta 46).
    - The Leveler removed!
    - Force Staff has a new icon.
    - Ring of Protection has a new icon.
    - Added Goblin Merchant Shop , Goblin Laboratory Shop, Replacing Goblin shop

    HEROES:
    - Batrider's Flambreak skill changed from AoE-targeting to Arrow-type-targeting. No longer has knockback!
    - Batrider's first two skills' animations are much less flashy.
    -
    Tauren Chieftain no longer "merges" with his Ancestral Spirit once it's
    near him. Now you can easily keep the Spirit active for its entire
    duration.
    - Lina's passive Boost renamed to Fiery Soul.
    SVEN:
    -
    New passive, Warcry. Active AoE buff, all units around the Rogue Knight
    gain bonus armor and move speed. +8 armor and +10% MS at Level 4. Uses
    old God's Strength animation.
    - New animation for God's Strength.
    - Storm Bolt stuns and damages in an AoE (same as in older betas)

    Terrain change command
    -terrain default
    -terrain snow
    -terrain city1
    -terrain city2
    -terrain jungle
    -terrain highlands
    -terrain reddungeon
    -terrain bluedungeon

    Original Thread
    SINclare21
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    Post by SINclare21 Thu May 14, 2009 9:30 pm

    So many shopkeeper!Are they the new ordered item shops?
    Wazzynator
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    Post by Wazzynator Thu May 14, 2009 9:43 pm

    bongga ang dota ngayun, pede ka na magshopping kahit saan...
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    Post by SINclare21 Thu May 14, 2009 9:48 pm

    Para nang mall yung base!
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    Post by Wazzynator Thu May 14, 2009 9:52 pm

    yan siguro yung pinatayo ni willie rivillame...

    hahahahaha
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    Post by SINclare21 Thu May 14, 2009 10:23 pm

    Para wall stampede no!? Razz
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    Post by Wazzynator Fri May 15, 2009 9:21 am

    uu...
    kairos
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    Post by kairos Fri May 15, 2009 8:36 pm

    LOL

    Actually mas gusto ko yung lay-out ngayon

    Kaso lalaki na ang size ng mapa ng dota
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    Post by Wazzynator Sat May 16, 2009 12:15 pm

    syempre naman, napakarami na kasing binabago sa DotA map, halos every ladder item binabago...
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    Post by kairos Sat May 16, 2009 4:17 pm

    Yun kasi gusto ni icefrog eh.

    Ayaw nya talaga malaos ang dota.

    Mas maganda pa nga to sa ibang maps eh.
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    Post by Wazzynator Sat May 16, 2009 4:20 pm

    pero alam mo ba halos lahat ng mapmakers nagsasabi na kakaiba ang DotA, kakaiba yung terrain.....

    did you know, that the game DotA is based on a Starcraft map called "Aeon Strife"
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    Post by SINclare21 Sat May 16, 2009 8:37 pm

    Really?
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    Post by Wazzynator Sun May 17, 2009 8:35 am

    true
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    Post by kairos Sun May 17, 2009 11:34 am

    WOW!

    Dami alam!
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    Post by SINclare21 Sun May 17, 2009 1:58 pm

    Talino ah!Can't reach ka Wazzy!
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    Post by Wazzynator Sun May 17, 2009 7:08 pm

    hehehehe stock knowledge lng yun... xD
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    Post by SINclare21 Sun May 17, 2009 7:52 pm

    Talino mo pala Wazzy!
    Balik tayo sa map.....
    Palagay nyo mas dadami kaya yung neutral sites...Kung saan yun mga neutral na targets sa farm?
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    Post by Wazzynator Sun May 17, 2009 10:46 pm

    kung dadami man ang neutral camps, edi,

    tangalin nalang ang mga lane....

    sana pede na rin mag creep pull sa kahit saan na lane... ayus yun!
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    Post by SINclare21 Sun May 17, 2009 11:04 pm

    Marami kagad kita hero mo nun!
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    Post by Wazzynator Mon May 18, 2009 7:31 am

    lol, akalain mo, wala ng lane, ibigsabihin, jungle lhat ng heroes... lol
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    Post by SINclare21 Mon May 25, 2009 1:20 pm

    bibigyan nun ng panibagong meaning ang "GB"
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    Post by abusayaf Fri May 29, 2009 10:14 pm

    kelan ba lalabas yan? Smile
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    Post by SINclare21 Fri May 29, 2009 10:36 pm

    Ayon Mismo kay IceFrog.....

    6.60 Info
    Submitted by IceFrog on Thu, 05/28/2009 - 12:43
    First, I want to thank everyone for their emails in the past week or so. Things have been kind of hectic lately. Even though I usually don't like to give a schedule, you guys have been very patient. My plan is to release 6.60 in early June and I am doing my best to make sure that there are no further delays. If a feature or change still needs more work, I'll try to save it for the next version instead so I can get this in your hands asap.
    Here is a list of a few of the things to expect in 6.60. There will be many new items (at least 5) and improvements or remakes to current items. You can also expect lots of ability changes on old heroes, a couple hero remakes and a new hero or two. A new regeneration system for structures will be active only when they are attacked without creeps/corpses nearby (more detailed infomation on the mechanics for this in the changelog). Naturally there will be the usual balance, bug and visual fixes that come with every update. That is just a brief summary; there are a lot more interesting miscellaneous changes and features, but I'll save the rest for the changelog.
    As always, feel free to let me know what things you do and don't like, feedback and suggestions are very important to me. Thanks again for the patience and I hope you guys enjoy the map.

    Taken from his website:http://www.icefrog.com
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    Post by kairos Sat May 30, 2009 9:24 am

    LOL

    Mas matalino ako!
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    Post by Wazzynator Sun May 31, 2009 7:23 pm

    abusayaf wrote:kelan ba lalabas yan? Smile

    early june.

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