Howdy all, ok, im gonna make a guide of PL, a superb mid game-late gamer.... have fun reading
PS. this is my first guide, so dont be harsh
Azwraith, Phantom Lancer
Although
his true name is unknown to his allies, Azwraith's assigned name tells
you enough. Like the Angel of Death, Azrael, he fights to rid the world
of those who choose to embrace undeath. He is able to appear and
disappear at will like a wraith, often appearing in many places at
once. Azwraith is more than capable of dispatching the undead using his
lance, each blow sending them closer to the spirit-realm. This lance is
the source of his astounding ability to duplicate himself, whenever it
draws blood he can use their life to create weaker copies of himself.
Now Lets take a good glance of his skills
Nows lets take a look with our hero
PS. this is my first guide, so dont be harsh
Azwraith, Phantom Lancer
Although
his true name is unknown to his allies, Azwraith's assigned name tells
you enough. Like the Angel of Death, Azrael, he fights to rid the world
of those who choose to embrace undeath. He is able to appear and
disappear at will like a wraith, often appearing in many places at
once. Azwraith is more than capable of dispatching the undead using his
lance, each blow sending them closer to the spirit-realm. This lance is
the source of his astounding ability to duplicate himself, whenever it
draws blood he can use their life to create weaker copies of himself.
Now Lets take a good glance of his skills
Spirit Lance Throws a magical spirit from his lance at a target damaging it and slowing it down for 3 seconds. An illusion is created attacking the target. Level 1 - Deals 100 damage and Cripples for 10%. Illusion lasts 2 seconds. Level 2 - Deals 150 damage and Cripples for 20%. Illusion lasts 4 seconds. Level 3 - Deals 200 damage and Cripples for 30%. Illusion lasts 6 seconds. Level 4 - Deals 250 damage and Cripples for 40%. Illusion lasts 8 seconds. Cooldown: 7 Manacost: 125/130/135/140 Level 1: 125 mana, 7 sec cooldown. Level 2: 130 mana, 7 sec cooldown. Level 3: 135 mana, 7 sec cooldown. Level 4: 140 mana, 7 sec cooldown. What else can you ask for? a slow, additional illusion, 7 secs cd, a damage fare enough, gank initiator, can be considered as a nuke..... -DA | |
Doppelwalk Allows the Phantom Lancer to become invisible for a period of time, leaving behind a duplicate of himself to confuse enemies. 10% movement bonus at all levels. Lasts 8 seconds. Level 1 - 150 mana. Level 2 - 120 mana. Level 3 - 90 mana. Level 4 - 60 mana. Cooldown: 30/25/20/15 Level 1: 150 mana, 30 sec cooldown. Level 2: 120 mana, 25 sec cooldown. Level 3: 90 mana, 20 sec cooldown. Level 4: 60 mana, 15 sec cooldown. escape mechanism, gank initiator, considerable mana cost and additional illusions
-DA | |
Juxtapose Whenever the Phantom Lancer attacks he will randomly create a duplicate of himself. Limit of 5 images. Duplicates last 15 seconds. Level 1 - 3% chance. Level 2 - 6% chance. Level 3 - 9% chance. Level 4 - 12% chance. Passive your bread and butter..... -DA | |
Phantom Edge Gives the Phantom Lancer an edge in combat by increasing Juxtapose's image generation and increasing magic resistance. Additionally, it enables his images to generate their own images. Level 1 - 10% magic resistance, 3% chance illusions will duplicate, 2% increase in Juxtapose. Level 2 - 15% magic resistance, 5% chance illusions will duplicate, 4% increase in Juxtapose. Level 3 - 20% magic resistance, 7% chance illusions will duplicate, 6% increase in Juxtapose. Passive 20% magic resistance is a big help, but were gonna get this middle game.... -DA |
Nows lets take a look with our hero
PS. Please dont post yet, it will spoil my guide ^_^ amma continue tommorow | Tavern :Sunrise Tavern (P) Base Damage 22 - 44 (45 - 67) Base Armor 0 / 3.3 Primary Attribute Agility Strength 18 + 2 Agility 23 + 2.8 Intelligence 21 + 2 Movespeed 290 | Base Attack Time 1.7 Attack Range
Missile Speed Instant Attack Animation 0.5 / 0.5 Casting Animation 0.3 / 0.51 Sight Range
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