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    Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

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    Wazzynator
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    Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by Wazzynator on Wed May 06, 2009 11:08 pm

    Howdy all, ok, im gonna make a guide of PL, a superb mid game-late gamer.... have fun reading



    PS. this is my first guide, so dont be harsh







    Azwraith, Phantom Lancer






    Although
    his true name is unknown to his allies, Azwraith's assigned name tells
    you enough. Like the Angel of Death, Azrael, he fights to rid the world
    of those who choose to embrace undeath. He is able to appear and
    disappear at will like a wraith, often appearing in many places at
    once. Azwraith is more than capable of dispatching the undead using his
    lance, each blow sending them closer to the spirit-realm. This lance is
    the source of his astounding ability to duplicate himself, whenever it
    draws blood he can use their life to create weaker copies of himself.


    Now Lets take a good glance of his skills

    Spirit Lance

    Throws
    a magical spirit from his lance at a target damaging it and slowing it
    down for 3 seconds. An illusion is created attacking the target.

    Level 1 - Deals 100 damage and Cripples for 10%. Illusion lasts 2 seconds.
    Level 2 - Deals 150 damage and Cripples for 20%. Illusion lasts 4 seconds.
    Level 3 - Deals 200 damage and Cripples for 30%. Illusion lasts 6 seconds.
    Level 4 - Deals 250 damage and Cripples for 40%. Illusion lasts 8 seconds.

    Cooldown: 7
    Manacost: 125/130/135/140

    Level 1:
    125 mana,
    7 sec cooldown.
    Level 2:
    130 mana,
    7 sec cooldown.
    Level 3:
    135 mana,
    7 sec cooldown.
    Level 4:
    140 mana,
    7 sec cooldown.


    What else can you ask for? a slow, additional illusion, 7 secs cd, a damage fare enough, gank initiator, can be considered as a nuke.....



    • This skill creates an Illusion.
    • The illusion appears next to the target enemy and is ordered to attack the target upon creation.
    • The illusion deals 25% damage and takes 400% damage.
    • The slow will be blocked by Linken's Sphere, but the damage would still be dealt and the Cooldown still triggers.
    • Spirit Lance deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
    • Azwraith's illusions throw a fake Spirit Lance when the real one casts it. This casting is merely an animation and will not affect the illusions' attacks.
    -DA



    Doppelwalk

    Allows
    the Phantom Lancer to become invisible for a period of time, leaving
    behind a duplicate of himself to confuse enemies. 10% movement bonus at
    all levels.
    Lasts 8 seconds.

    Level 1 - 150 mana.
    Level 2 - 120 mana.
    Level 3 - 90 mana.
    Level 4 - 60 mana.

    Cooldown: 30/25/20/15

    Level 1:
    150 mana,
    30 sec cooldown.
    Level 2:
    120 mana,
    25 sec cooldown.
    Level 3:
    90 mana,
    20 sec cooldown.
    Level 4:
    60 mana,
    15 sec cooldown.


    escape mechanism, gank initiator, considerable mana cost and additional illusions



    • Activating this skill is much the same as other Wind Walk abilities, except that an Illusion
      will be left behind. This illusion will immediately attempt to move to
      a point 600 units away in the direction that the Phantom Lancer is
      facing.
    • The Doppelwalk illusion deals 25% damage and take 400% damage.
    • The Doppelwalk illusion lasts for 20 seconds.

    -DA


    Juxtapose

    Whenever the Phantom Lancer attacks he will randomly create a duplicate of himself. Limit of 5 images.
    Duplicates last 15 seconds.

    Level 1 - 3% chance.
    Level 2 - 6% chance.
    Level 3 - 9% chance.
    Level 4 - 12% chance.

    Passive



    your bread and butter.....



    • The Juxtapose illusions deal 25% damage and take 400% damage.
    • Azwraith can't create images while having Spell Immunity.
    • Juxtapose triggers at the START of every attack, not when you actually attack. Therefore, like Twin Head Dragon's Auto Fire, spamming S
      (hotkey of Stop) stops Azwraith from attacking but only cancels the
      point of damaging the target, but gives you a chance to create an image
      for every attack canceled.
    • When Azwraith picks up a Double Damage rune,all of his current illusions will get the bonus damage.

      • However, every illusion created after Azwraith picks up the rune will be unaffected by the Double Damage rune bonus.


    • The five image limit only applies to illusions created through Juxtapose and Phantom Edge. Spirit Lance, Doppelwalk, and Manta Style image creation will occur nonetheless.

      • However, every illusion under the control of Azwraith will be counted in juxtapose's limit.

    -DA



    Phantom Edge

    Gives
    the Phantom Lancer an edge in combat by increasing Juxtapose's image
    generation and increasing magic resistance. Additionally, it enables
    his images to generate their own images.

    Level 1 - 10% magic resistance, 3% chance illusions will duplicate, 2% increase in Juxtapose.
    Level 2 - 15% magic resistance, 5% chance illusions will duplicate, 4% increase in Juxtapose.
    Level 3 - 20% magic resistance, 7% chance illusions will duplicate, 6% increase in Juxtapose.

    Passive




    20% magic resistance is a big help, but were gonna get this middle game....



    Damage Reduction from the Magic Resistance stacks with diminishing returns.
    -DA


    Nows lets take a look with our hero



    Azwraith
    Phantom Lancer














    PS. Please dont post yet, it will spoil my guide ^_^ amma continue tommorow


    Tavern :Sunrise Tavern (P)

    Base Damage 22 - 44 (45 - 67)

    Base Armor 0 / 3.3

    Primary Attribute Agility

    Strength 18 + 2

    Agility 23 + 2.8

    Intelligence 21 + 2

    Movespeed 290














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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by Wazzynator on Thu May 07, 2009 12:14 pm

    Continuation....

    At level 25, our stats shows like this...



    Strenght:66 Agility:90 Int:69


    HP:1404 Attack Speed: 90% Mana:897

    HP Regen: 2.23 Attack Cd.: .89 Mana Regen:. 2.77

    Armor:12.6 Damage:112-134 Magic Reduction: 25%

    Damage Reduction:43% DPS:137.84 EHP: 2467




    Skill Build
    1.Spirit Lance
    2.Doppel Walk
    3.Spirit Lance
    4.Doppel Walk
    5.Spirit Lance
    6.Doppel Walk
    7.Spirit Lance
    8.Doppel Walk
    9.Juxtapose
    10.Juxtapose
    11.Juxtapose
    12.Juxtapose
    13.Phantom Edge
    14.Phantom Edge
    15.Stats
    16.Phantom Edge
    17.Stats
    18.Stats
    19.Stats
    20.Stats
    21.Stats
    22.Stats
    23.Stats
    24.Stats
    25.Stats


    Skill Build Justification:
    we need to max your spirit lance first, no need to explain, then the
    doppelwalk, having the doppelwalk early is one of the best choice, use
    for escaping, ganking. Then, the Juxtapose, you really don't need
    Juxtapose early since of the very low percentage, and besides, it
    really needs the buff of Phantom Edge.....



    Item Build
    Core Items:
    Diffusal Blade
    Bought From Level 2 (Orc) Recipes
    Recipe Scroll Gold Cost 850
    Requires 2x Blade of Alacrity
    Robe of the Magi
    Description An enchanted blade that allows the user to cut straight into the enemy’s soul.
    Total Cost 3,300
    Bonuses Given +22 Agility
    +6 Intelligence
    Feedback (Passive)
    10 Charges of Purge (Active)
    Restrictions Orb effects do not stack.

    NOTE:Only upgrade to Manta Style when all the charges are used up


    Vitality Booster
    Bought From Leragas The Vile
    Description Minie.
    Gold Cost 1,100
    Bonuses Given +250 HP
    Restrictions None

    NOTE:Only upgrade the Diffusal Blade after all the charges are used.



    Manta Style
    Bought From Level 3 (Night Elf) Recipes
    Recipe Scroll Gold Cost 1,400Requires Diffusal Blade
    Vitality Booster
    Description A funky looking axe.
    Total Cost 5,800
    Bonuses Given +6 intelligence
    +30 agility
    +250 HP
    Feedback (40 manaburn)
    Activatable Illusion
    Restrictions Orb effects do not stack.
    this axe gives you 2 free dudes.



    Vladmir's Offering
    Bought From New Recipes
    Recipe Scroll Gold Cost 300
    Requires Ring of Basilius
    Mask of Death
    Ring of Regeneration
    Description An eerie mask that is haunted with the malice of a fallen vampire.
    Total Cost 2,075
    Bonuses Given 16% Vampiric Aura
    +15% damage Aura
    0.80 Brilliance Aura
    +5 Devotion Aura
    Restrictions None

    cheap source of lifesteal, plus, it is an aura, not only buffing creeps, also your images... that means, you burn their mana, you also steal their life force.....

    Power Treads
    Bought From Level 1 (Human) Recipes
    Recipe Scroll Gold Cost 400
    Requires Boots of Speed
    Gloves of Haste
    Belt of Giant Strength
    or
    Boots of Elvenskin
    or
    Robe of the Magi
    Description Name brand sneakers.
    Increase movement
    speed by 65 and attack speed by 30%. Grants one of the following +10
    strength or agility or intelligence
    Total Cost 1,850
    Bonuses Given +65 movement speed
    +30% attack speed
    +10 of the chosen attribute
    Restrictions Movement Speed does not stack with Boots of Speed, Phase Boots, Power Treads, or Boots of Travel.

    Cannot carry more than one


    movement speed....



    The Butterfly
    Bought From Level 4 (Undead) Recipes
    Recipe Scroll Gold Cost 1,800
    Requires Eaglehorn
    Quarterstaff
    Description The Butterfly is a blade that was
    created for use in the War of the Magi, but never used. Only recently
    recovered from the Avalan vault.
    Total Cost 6000
    Bonuses Given +30 Agility
    +30 damage
    +30% increased attack speed
    30% Evasion
    Restrictions None

    +60 damage, 30% evasion....

    Luxury Items.
    Radiance
    Bought From Level 4 (Undead) Recipes
    Recipe Scroll Gold Cost 1525
    Requires Sacred Relic
    Description "A divine weapon that gives +60 damage
    and a bright burning effect that damages nearby units for 35 damage a
    second and causes them to miss on 8% of their attacks against Radiances
    bearer.
    Total Cost 5325
    Bonuses Given +60 damage
    Radiance effect (Aura)
    8% evasion
    Restrictions None

    more damage....

    Assault Cuirass
    Bought From Level 5 (Blood Elf) Recipes
    Recipe Scroll Gold Cost 2,000
    Requires Plate Mail
    Hyperstone
    Chainmail
    Description Forged in the depths of the river Styx,
    this hellish mail provides +10 armor, +5 armor aura, -5 armor aura, 40%
    increased attack speed and +15% attack speed aura.
    Total Cost 6,050
    Bonuses Given +10 armor
    +5 armor aura
    -5 armor aura
    +40% attack speed
    +15% attack speed aura
    Restrictions None
    this item also buffs our illusion...




    UP Next, Early game scenario!


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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by kairos on Thu May 07, 2009 7:42 pm

    Just PM me if you like to post some of your guides
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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by Wazzynator on Sat May 09, 2009 11:28 am

    NOTICE: THERE WONT BE ANY UPDATE TILL MAY 11, 2009
    AND MAYBE I WONT BE ONLINE FROM MAY 10, 2009 - MAY 11, 2009

    SORRY FOR THE INCONVENIENCE


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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by sopas111 on Sun May 10, 2009 12:55 am

    Hey, hey, hey! I like your skill build. ^_^
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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by kairos on Sun May 10, 2009 7:01 pm

    Locked!

    Since wala pa sya!
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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by kairos on Sat May 30, 2009 9:35 am

    Where the hell?
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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by SINclare21 on Sat May 30, 2009 1:11 pm

    It's now may 30 Wazzy!!!
    Update it now!!!!!
    Lintek!!!


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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by Wazzynator on Sun May 31, 2009 7:25 pm

    sorry mga tol, na corrupt kasi yung file, from early - conclusion....

    T_T


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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by kairos on Wed Jun 03, 2009 9:19 pm

    CREATE PA!
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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by Wazzynator on Wed Jun 03, 2009 10:17 pm

    kairos wrote:CREATE PA!

    DO YOU KNOW WhAT YOU ARE SAYING????

    I AM ENROLLED ON A SCIENCE CURRICULUM CLASS!!!

    I EVEN HAVE JUNIOR BOOKS YET IM STILL A SOPHOMORE!!!!!


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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by SINclare21 on Wed Jun 03, 2009 10:38 pm

    hahahaha!!!

    Responsibilidad!!


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    Re: Kage Bunshin Technique! - Dota Version - A guide to Phantom Lancer, by Wazzy

    Post by Wazzynator on Sun Sep 27, 2009 4:40 pm

    Ummm...

    nakakahiya na. Di ko na matapos-tapos ang guide na toh. at ito ay EXTREMELY OUTDATED.


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